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Digital Theatre: Forms, Methods and Practice

Aug 2022

Course Creator, Facilitator

An online course on digital performance-making for students at The Drama School Mumbai.

DIGITAL THEATRE: FORMS, METHODS AND PRACTICE was a unit I created and facilitated for students at The Drama School Mumbai as part of their 1-year blended learning course in theatre-making. The unit ran online across 12 sessions over 4 weeks in August and September 2022.

The central question driving the unit was: what does it mean to make performance for and through digital mediums, on their own terms? The unit positioned the digital as a distinct creative space with its own dramaturgical logic, its own relationship to audience, and its own design vocabulary.

Students worked across six performance forms over the course of the unit: camera and video, audio and sound, interactive and social media, distanced and at-home performance, creative coding, and hybrid forms that combine multiple mediums. Each form was introduced through an existing digital work, followed by a practical provocation that asked students to make a short performance fragment using tools they already had at home. The unit concluded with a scratch sharing where students presented their hybrid performance work and reflected on the full arc of the course.

Critical thinking was woven throughout. Students engaged with questions of liveness, presence, audience engagement and digital dramaturgy, drawing on thinkers including Philip Auslander and Gareth White. The unit was designed so that theory and practice were always in conversation with each other, not separated into different weeks or sessions.

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When I designed this unit for DSM, I started from a pedagogical position that I feel strongly about: digital performance has to be taught as a medium in its own right. It has its own aesthetics, its own relationship to time and space, its own way of constructing an audience experience. If you teach it as a technical skill set bolted onto existing practice, students miss the more interesting questions entirely.

So the structure of the unit was built around two parallel tracks running simultaneously throughout. The first was critical inquiry: getting students to ask where performance lives in the digital landscape, who the audience is, what liveness means when there is no shared physical space, and how form shapes the meaning of what they make. The second was rapid practical making. Each session included a provocation that asked students to move quickly from idea to execution, working in duos and using whatever devices they had at home. The speed was a deliberate pedagogical choice. I wanted to reduce the anxiety around digital tools and build confidence through doing.

The sequencing of the six forms was also intentional. I began with camera and video because it is the most familiar entry point for most students, and because it raises questions about framing, perspective and the relationship between performer and lens that carry through the rest of the unit. Audio came next, asking students to think about performance without any visual element at all. Interactive and social forms pushed them toward thinking about the public as a space for performance. Distanced and at-home performance introduced questions of instruction and trust between artist and audience. Creative coding opened up the possibility of the machine as a collaborator. And hybrid forms, in the final week, invited students to combine what they had learned across mediums and think about the audience journey as a design problem.
A session on collaboration tools and digital rehearsal processes sat within this structure too, because I wanted students to have a practical grounding in how to work together remotely: not just how to make work, but how to organise and document the making of it.

The unit culminated in a scratch sharing where students presented their hybrid performance work to each other and to me as an audience. This was designed to give them the full experience of being digital theatre-makers, from conception and making through to sharing and reflection.

Course Outline

The unit ran across 12 sessions over 4 weeks. Session 1 introduced students to the digital theatre landscape: the different forms, platforms and contexts where performance might live online. Sessions 2 and 3 explored camera, video and lens as a performance form, beginning with a quick duo exercise and then going deeper through an existing work and a longer making provocation. Session 4 examined liveness and presence, drawing on critical theory around live versus pre-recorded performance. Sessions 5 and 6 explored audio/sound and interactive/social media forms respectively. Session 7 focused on collaboration tools and methods for hybrid rehearsal and documentation. Sessions 8 and 9 explored distanced and at-home performance, and creative coding and interactive storytelling. Session 10 examined audience engagement and education as a dramaturgical question. Session 11 introduced hybrid forms, asking students to combine two or more mediums in a longer fragment made in groups. Session 12 was a scratch sharing of the hybrid performance work.

Tools / Technologies Covered

Zoom, Google Meet, Miro, Jamboard, Instagram, camera and video recording tools, audio recording tools, livestreaming platforms, creative coding and interactive storytelling software, mixed media and multimedia performance tools.

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